ALISON WALLER
  • Work
    • MOBILE ORDER APP
    • CARBON FOOTPRINT TRACKER
    • REMOTE LEARNING PLATFORM
    • BUILDING MANAGEMENT WEBSITE CONSULT
    • ARTIST PORTFOLIO
  • About
  • Contact

CarbonIQ

Responsive Web Design in Adobe XD
Project Overview
​​Project Duration: 
November 2022 - January 2023 

Project Type: 
Responsive Web Design

Tools & Methods Used: 
Adobe XD, competitive audit, interviews, empathy mapping, user personas & journey maps, wireframing, prototyping, usability testing & iterating.

Target Users: 
Individuals looking to easily reduce their carbon footprint.
My Role
​Lead UX designer from conception to delivery.
​
My Responsibilities
  >  Conducting competitive research
  >  Creating wireframes
  >  Building low and high-fidelity prototypes
  >  Conducting usability studies
  >  Accounting for accessibility
  >  Iterating on designs
  >  Documenting design process

The Problem

Users need information on how to be more sustainable and motivation to improve their habits. 

The Objective

Create a product that allows users to track their carbon and ecological footprints and encourages them to take action to change their habits, lowering their footprint. 
My Process

Here​ is a quick summary of my design process. Continue scrolling to check out the process in more detail. 
​

​1.

​Explore & empathize
First, I studied different digital products focused on sustainability in order to get a sense of what people have access to now, what works well, and find gaps in the market.
​
​Then I completed user research, including interviews and user personas and journey maps. ​

​​
​​2.
​
​Design
​Next, I sketched out multiple options for key screens and chose which features were most important to include.

Then came designing the site map and digital wireframes, followed by a low fidelity prototype. ​

​3. 

​Test & iterate

​Next, I conducted usability testing of the prototype. Using this data, I completed another iteration of the design, creating a high-fidelity prototype, followed by more usability testing.

4.
​ 
Refine
After conducting usability testing on the high-fidelity prototype, I refined the design, improving efficiency and accessibility.
5.

Reflect
At the end of every process, it is important to look back on the project, take stock of what I've learned & determine next steps.

1. 

EXPLORE & EMPATHIZE

Competitor Analysis
To start any project, I conduct research to get a sense for the product space. 
Key insights from competitor analysis:
  • There are many apps and websites in this space, but most are not widely used.
  • Most of these products are relatively new, have a small user base, and have UX & UI flaws (e.g. buttons that don't always work, text that is hard to read, etc.)
  • Most apps that focus on footprint tracking force users to take an action on the app every time they complete an action in real life. 
  • ​Rating brands and products in sustainability is a widely used feature. 
  • Many sites focus on selling sustainable products, but don't have wider applications. 
Interviews &
​Empathy Mapping
Next, I conducted a series of interviews to gather more data.

​I asked participants questions related to how much they think about their carbon footprint, what they currently think of when they think of being sustainable, and what level of effort they would be willing to devote to reducing their impact.

Next, I organized the interview data by empathy mapping, which I then used to create the user personas. 
User Personas
After conducting the competitive audit, interviews, and empathy mapping, I created user personas which represent some of the target users of CarbonIQ. 
User persona for a 32 year old girl named Kyla, a consultant living in NYC. Her parents own a small mom & pop shop and instilled in her the value of hard work. Kyla moved away from home after college and is living with her life partner, Sam. Kyla tries to make environmentally conscious decisions, but feels she isn’t doing enough. The profile for Kyla also includes goals such as reducing her carbon footprint & frustrations like the lack of environmental conscious choices in city life.
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User Journey Mapping
Next, I used an empathetic approach to develop a thorough user journey map. This map shows how Kyla is currently living her life and the opportunities for improvement in terms of meeting her goal to live a more sustainable life. 
User journey map for user Kyla with the goal of reducing her carbon footprint without spending more money and still being able to live her life. Journey includes 5 main actions: go to work, eat lunch, come home from work, get groceries, and a dinner/bedtime routine. For each action there are 3-7 tasks to accomplish. Each action also includes details about how she would feel while completing these actions, and notes areas for improvement in terms of achieving her goal of reducing her carbon footprint.



​2.
​​DESIGN

Features & Functionalities
After conducting research, the key features and functionalities that I determined would be most important to include to ensure that the website is user-friendly and engaging were:
  1. Initial Footprint Calculator 
  2. Leveled point system to encourage users to change their habits 
  3. Actions to check off and earn points to achieve next level 
  4. Explore page to discover new sustainable places & products
  5. Friend feed to encourage competition among users and incentivize action
  6. Dashboard with graphs to allow users to continually check their progress
  7. Rating brands, products, and places in sustainability 
Ideation
​
I started the ideation phase with a 'How Might We' exercise. This exercise supported rapid ideation focused on possible solutions for the current needs in the market. 
Hand-written paper titled “How Might we?” Includes categories:  how we could amp up the good, change the status quo, and break up POV? Each category lists ideas for how to accomplish Kyla’s goal. For example, amp up the good lists ideas like categorized icons on maps, combining sustainable apps into one, & show environmental impact of actions.
Next, I rapidly ideated different ideas for the homepage. 
8 hand-drawn quick sketches of how homepage of app/website could look with captions.

​Next, I sketched out different layouts for the main pages with a bit more detail, starring the features that I wanted to keep for the digital wireframes. Here, you can see different possible layouts for the homepage. 
Hand-drawn sketch of wireframe idea for homepage. Homepage includes a navigation bar, search button, and a progress bar to track percentage towards reaching the next level. This progress bar is represented larger at the top of the homepage as a circle. Below it are two charts, a habits section, and a friends feed. Below that is another section titled explore. Below that is a footer.
Slightly different hand-drawn sketch of wireframe idea for homepage. Homepage includes a navigation bar, search bar. Below it are two charts, a habits section, a friends feed, and a map to explore. Below that is another section titled explore. There are stars next to the charts and the friends feed.
Different hand-drawn sketch of wireframe idea for homepage. Homepage includes a hamburger menu to the left, a large logo in the center, and a large profile icon on the right of the navigation bar.  Below this the page has a left hand column with three icons; calculator, map, and book. On the right side of the page there is a large progress circle. Below that are the following icons: car, utensils, shopping bag, and house. There are text lines implied to explain the icons.
Different hand-drawn sketch of wireframe idea for homepage. Homepage includes a navigation bar which looks slightly different but still includes a profile icon and search button. Below this the page is divided again into two columns. In the left-hand column, is a profile icon and a name. Below this it says level 1 with a task list below that. On the right-hand column is a progress circle. Below that is a calculator feature, and a map feature. Below all of that is a footer.
Different hand-drawn sketch of wireframe idea for homepage. Homepage includes a navigation bar overlaid on a large landing photo. Below the photo is a large goal and below that corresponding tasks to be completed. Below that is a footer. The large landing photo and overlaid navigation bar have been starred.
Then, I sketched new wireframes with key elements from the different layouts for each major screen such as the homepage shown below. I did this for three main device sizes in order to create a design that is responsive for different devices. 
Photo shows three different versions of the homepage wireframe: computer, tablet, and mobile.
As you can see, for smaller screen sizes like tablets & mobile devices, I made changes like a hamburger menu for navigation to save space, whereas for larger screen sizes, a traditional menu where users can see the different pages without an extra click is used.
​Further, on the larger screens, different features such as the friend feed will be laid out next to other content. Whereas on a smaller screen, this will be moved below the other features rather than side by side. ​
Site Map
Next, I developed a site map to determine how the site would organize information into different pages. 
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Low-Fidelity Wireframes
After sketching out paper wireframes, I moved the design to Adobe XD, creating more detailed wireframes for both mobile & web screen sizes. 
Digital wireframe of the begin carbon footprint calculator. Shows two options: Create account or calculate footprint without creating account. Wireframe includes a header which has main pages: home, profile, actions, explore, about. It also includes a search bar and a progress bar.
Digital wireframe of the sign up screen.
Digital wireframe of the carbon footprint calculator screen. Asks “How often do you eat red meat?” Below that is a sliding scale that allows the user to adjust their answer for how often they eat red meat.
Digital wireframe of page that explains how to navigate the website.
Digital wireframe of the explore transportation page. The explore page has 5 tabs: shop, eat & drink, home, transportation, and donate. The transportation page shows different modes of transportation and their carbon footprint score on a scale of 1-10. For example, you can see that walking has a score of 9.5 while a commercial plane has a score of 1.4. This page also shows you the sustainable transportation options near you on a map as well as a pie chart of the user’s transportation methods.
Digital wireframe of the about page. There are a couple pieces of Lorem Ipsum text followed by 3 large numbers to show the impact of the website. The numbers are 100,290 - tons of CO2 reduced, 300,000 - equivalent of removing 300,000 cars from the roads, 583 - users improving their habits to save the planet. Below those large numbers is an explanation of where the numbers come from and the breakdown of levels.
Digital wireframe if the actions page after accomplishing a new action. The message box pops up telling you how many pounds of CO2 you are saving annually and some ways of understanding this number in terms of trees planted, miles driven, and pounds of coal burned.
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Digital wireframe of carbon footprint results page. Reads level 2: Novice “Congratulations! You are on the journey to becoming more sustainable! Your carbon footprint is approximately 14,985 lbs of CO2 annually.
Digital wireframe the profile page. Shows a profile icon on the left side of the screen with a name. In the top center of the screen you can see your annual carbon footprint, the example is 32k lbs. Next to this is the number 70%, which represents how far the user is towards their goal of 15,000 lbs or less to reach the next level. Next to that is the number -2100 lbs which reflects the change in the user’s annual carbon footprint since creating an account. Below these numbers are charts which represent how the users carbon footprint has changed over the months they’ve used the site as well as different representations for understanding their carbon footprint. Additionally at the bottom of the profile page, there are links to the actions, explore, and about pages.
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Prototyping
After creating the low-fidelity wireframes, I created a working prototype in Adobe XD. This prototype allowed me to complete the next step, usability testing. 
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​3. 
TEST
&
​ITERATE

Usability Testing
Key insights from usability testing: 
1. Users appreciate the dashboard view, but would like more visual representations of their carbon footprint to help them better understand the numbers. 

2. Users want to download this product as an application on their mobile devices so that they can easily access it on the go. 

3. Users want a news feed section where they can scroll and get caught up on news related to sustainability. 
A/B Testing
Throughout the design process, I conducted informal A/B testing, asking peers which design they preferred. After getting feedback from an acceptable sample size, I would make the final determination. 

For example, when determining how to represent the actions, I conducted A/B testing around using icons vs. photos. 
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A/B Testing informed my decision to use images for each action rather than icons.

After continuing to refine the design, the habits & actions components eventually came to have rounded corners, larger font, and shorter width, as you can see below. 
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High-fidelity Mock Ups 
After creating the low-fidelity wireframes and prototype, and conducting first round usability testing, I created high-fidelity mock ups. Some of the key screens such as the landing page, sign up screen, and carbon footprint calculator are shown below. 
High fidelity mockup of landing page which reads
High fidelity mock up of sign up screen
high fidelity mock up of carbon footprint calculator question, asking about size of home.
high fidelity mock up of carbon footprint calculator question, asking about reusable vs single use utensils
High fidelity mock up of carbon footprint screen, asking about percentage of food that you eat is unpackaged or grown locally.
High fidelity mock up of carbon footprint screen, asking about how much food you throw away weekly
High fidelity mock up of carbon footprint screen, asking about the percent of the clothes that you buy are made sustainably
High fidelity mockup of carbon footprint results page. Reads level 2: Novice “Congratulations! You are on the journey to becoming more sustainable! Your carbon footprint is approximately 14,985 lbs of CO2 annually. Below this is a button that says save & Understand my results. Below this is a button that reads Understand results without saving profile.
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High fidelity mockup of landing page which reads
High fidelity mock up of beginning of carbon footprint calculator page. Large text reads
high fidelity mock up of carbon footprint calculator question, asking energy efficiency of appliances
high fidelity mock up of carbon footprint calculator question, asking about size of home.
High fidelity mock up of carbon footprint screen, asking about how often you eat animal-based products.
High fidelity mock up of carbon footprint screen, asking about the percent of your clothes that you buy used and the percent of clothes that you buy online.
High fidelity mockup of actions page. Large photo of a car driving through trees with text that says “How do your actions affect the planet? Below that it says “Let’s find out…” Below this are actions that such as composting your food scraps. Each action has an image and a number associated with it, for example the composting action is worth 205 lbs. each action allows you to click to learn more or check off the action as completed. You are able to sort the habits by highest footprint value and filter by category.
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High-Fidelity Prototyping
​
After turning the low-fidelity wireframes into high-fidelity designs, I connected the high fidelity screens to create a working high-fidelity prototype, allowing the simulation of completing the sign up process, completing the carbon footprint calculator, and viewing results. 
​
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​5.
REFLECT

Next Steps
1. Continue to accommodate Responsive Web Design in High Fidelity designs by designing all screens for both tablet and mobile.
  • Responsive web design: designing for different screen sizes to create a better user experience for users on different devices.
Landing page shown on web screen size as well as mobile screen size. Landing page reads How do my actions impact the planet? Button below reads I want to find out. CarbonIQ Logo at the top of the screen, hamburger menu with three white lines in top left corner of screen on mobile screen view.
2. Continue to build out functionality of high-fidelity prototype. 
  • Greater functionality will allow the user to better understand their footprint and their actions, help them build better habits, and feel a sense of pride and joy watching their footprint decrease over time. 
    • Examples of functionality to add:
      • Calculator function: allow users to easily get an estimate for the carbon footprint of any action. 
      • QR scan function: allow users to scan products to see the carbon footprint of that product. 
      • Connect to bank account / credit card: allow users to see how their shopping habits impact their footprint.

3. Conduct more usability testing on both web and mobile designs. 
  • Allows me to find user pain points before bringing the product to market.

4. Update the design based on insights found in usability tests. 
  • Improve the design in order to for it to be extremely user-friendly before entering the market.

5. Build the website & mobile application and gain users. 
  • Once the design is refined and ready to hit the market, I will work with developers to make this design concept a reality. 
​
​6. Continue to refine and improve the design based on user insights. 
  • Design is a never-ending process. Once the product hits the market, the design process continues to cycle: I will continue taking feedback, looking at pain points, and making improvements. 


​

This project is a work in progress - if you are interested in getting involved, send me a message.

Thanks for checking out this project! If you like what you see, feel free to check out my other projects and/or get in touch. :)

Work
About
Contact
ALISON WALLER

  • Work
    • MOBILE ORDER APP
    • CARBON FOOTPRINT TRACKER
    • REMOTE LEARNING PLATFORM
    • BUILDING MANAGEMENT WEBSITE CONSULT
    • ARTIST PORTFOLIO
  • About
  • Contact